Once a lot of cards (i.e. ideas, concepts, options or issues) have been created in your workshop, you might want to converge on a shortlist of the most important ones. This is what a Stormz voting session is all about.
In a Stormz workshop, you can facilitate any number of voting sessions - bearing in mind that only one session can be active at the same time.
Different settings can be applied to each different session, depending on your goal and your constraints (time, number of ideas, number of participants), you might decide to launch a quick 5-minute Like session or facilitate a more sophisticated 100 points budget game. You can even converge to a final decision by facilitating several successive voting sessions.
If you set-up permissions wisely, you can also make sure results won’t be influenced by group biases: randomize the order of the cards, keep participants from voting on their own ideas, hide other people’s choices during the vote, etc...
Once participants have voted, you can display the results in real-time with the bar chart and analyze the breakdown of the votes for each one of the cards.
Some examples of voting dynamics
By fiddling with the settings, you can create many different voting dynamics. For example:
- "Like": no need to explain this one. A quick and simple way to select ideas.
- "Like/Dislike": a variation of the first one, it can be useful to reveal the lack of consensus on some options.
- "100 dollars budget game": the budget dynamic can be extremely powerful and force people to make choices.
- "5 points voting": one of the best way to assess and analyze the level of consensus on an idea.
How to facilitate a voting session
- See how you can export the voting data as a Word or an Excel file.